My code
GAME LOOP:
-main classes and game objects: PlayerMovement - complete movement of main character, MainCharacterHandHitBoxController - detecting collisions with enemies and sends signals to PlayerMovement if enemy was hit, AnimationEventHandler - sending events at exact timestamp of animations, MummyController - controller of mummy with navmesh agent, MummyHandHitBoxController - detecting collisions with player, MummyAnimatorEventHandler.
-states of the game: Player is either looking for a way, solving a puzzle or fighting enemies.
-scenes:
MainMenu3DScene
StartLevel
Level2Scene
EndCredits
MonoBehaviours:
PlayerMovement(should be overhauled) - https://gitlab.mff.cuni.cz/teaching/ncgd008/2425-winter/kyceltv/-/blob/master/An...
MummyController - https://gitlab.mff.cuni.cz/teaching/ncgd008/2425-winter/kyceltv/-/blob/master/An...
SoundManager (proudest of) - https://gitlab.mff.cuni.cz/teaching/ncgd008/2425-winter/kyceltv/-/blob/master/An...
Files
Get Anubis
Anubis
cuni-mff-ncgd008-24-25
Status | In development |
Author | sir Wok |
Genre | Adventure |
Tags | cuni-mff-ncgd008-24-25 |
More posts
- About development14 days ago
- Requirements14 days ago
- Prototype49 days ago
- Anubis - Game DesignOct 30, 2024
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